Aerial view of misty mountain valleys at golden hour from a drone in flight
IN DEVELOPMENT · ALPHA v0.4

WILD SKY

An atmospheric drone flight sim about slow exploration, building your own craft, and finding a quiet line through the sky. No timers, no enemies—just you, the wind, and the horizon.

// WHAT YOU DO

A sandbox for the quiet kind of flying

Physics-driven flight

Momentum, drag and wind gusts you can actually feel. Switch between relaxed line-of-sight cruising and full FPV acro.

Build your craft

Assemble drones from modular frames, motors and cameras. Every part changes how your build handles in the air.

Open regions to explore

Hand-crafted biomes from coastal cliffs to fog-soaked forests. No waypoints forcing your route — wander freely.

Living weather

Dynamic time of day and rolling weather systems. Chase golden hour or thread through a gathering storm.

Cinematic capture

A built-in photo mode and flight recorder so you can frame, replay and share your best lines.

Line-of-sight & FPV

Fly it your way. Third-person chase cam for chill sessions, or drop into the goggles for immersive FPV.

// THE CRAFT

Every part is yours to tune

The starter quadcopter you build and fly in Wild Sky. Study the frame, then take the render with you.

Detailed three-quarter render of the Wild Sky modular FPV quadcopter drone
MODEL: WS-01 · SCOUT FRAME
  • FPV camera gimbal

    Stabilized front-facing cam feeding the line-of-sight view

  • Flight controller

    Exposed board with tunable PID + custom firmware slots

  • Swappable battery

    Strapped LiPo pack — trade flight time against payload

  • Carbon-fibre frame

    Modular arms and antenna, built for line-of-sight range

// FLIGHT PLAN

Development roadmap

Built in the open by a tiny team. Here's where Wild Sky is now and where it's heading next.

PHASE 01Shipped

Flight core

  • Flight physics & wind model
  • Chase cam + FPV modes
  • Controller & gamepad support
PHASE 02In progress

Build system

  • Modular drone assembly
  • Part stats & tuning
  • Hangar workshop UI
PHASE 03Up next

World & weather

  • Two more explorable regions
  • Dynamic weather systems
  • Day / night cycle polish
PHASE 04Planned

Capture & share

  • Photo mode & flight replays
  • Community route sharing
  • Steam Workshop support

// DEVLOG

Latest from the workshop

v0.4

Modular build system is flying

You can now assemble a drone from frame, motors, battery and camera, and every combination shifts the flight feel. Heavier batteries trade agility for range. Next up: tuning presets you can save per craft.

buildphysics
v0.3

Wind, gusts, and a smarter chase cam

Added a layered wind model that rolls across regions, so ridgelines now push back. The third-person camera got a full rewrite for smoother, more cinematic follows during relaxed flights.

flightcamera
v0.2

Coastal cliffs region opens up

The first full explorable biome is in: sea caves, arches and a lighthouse to buzz. Also fixed the FPV horizon drift a few of you reported in the goggles view.

worldfix

// STAY IN THE LOOP

Join the playtest flight list

Drop your email to get devlog updates and be first in line for closed alpha invites. No spam, just flight logs.